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One More Thing...

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There is always tension between usability for a specific task, and power for a broad range of tasks. As software matures, it tends to get an "everything but the kitchen sink" feel that reduces it's appeal, even though it may increase it's utility.

I have resisted and delayed adding some things to FUNDimensions, focusing instead on refining existing interfaces and capabilities, just to avoid the ruination to elegance, appeal and enjoyment in use, that software maturation usually brings. By improving existing functionality, condensing it, and generalizing it where possible, I hoped to extend the utility of what was already there, so that whole new chunks wouldn't be needed. One tradeoff with this approach is that sometimes generalized tools cannot work as well or be as elegant as tools specifically made for a task.

Another approach is to hide big chunks behind something simpler. The last upgrade (7.0) featured an Event Manager module, which was a large set of tools contained completely inside the Calendar: you don't see or have access to the Event Manager until you create a calendar item and explicitly invoke the event manager for it. The Event Manger does link to existing donor and gift modules, so it is integrated with the rest of the software, but not in any way that requires you to know anything about the Event Manager to use those other modules.

This means you can use all the other parts of the software, except the calendar, and never even know the Event Manager exists. And if you never click the Management tab in a calendar event, you can even use that module without knowing anything about the Event Manager. In this way, the Event Manager does not contribute to any overall "kitchen sink" feel to the software, while still giving a very specialized, focused toolset to fundraisers who can benefit from it.

One disadvantage to this approach is that fundraisers looking over the demo might never see it, and conclude their survey of FUNDimensions without including the Event Manager in their consideration of whether to purchase the software. This might cause a few organizations that wold really like and benefit from using FUNDimensions, to miss out.

Another disadvantage is that regular users of the software will never discover the Event Manager, or will forget it is there and use some other tool for managing their events. Then, if they are reminded of the tool later, they figure they already have a working system, and it is too much trouble to change it, even though there would be benefits from doing so. This resistance to changing tools can also happen at the outset of a new installation, even if the intention was to switch to the new tool.

But if users repeatedly encounter the presence of the tool as they do other routine tasks, they might be more inclined to try it out when the time comes, even though the repeated encounters with it earlier were essentially a distraction or obstacle to the current task.

It is a very delicate balance. I have definitely leaned toward an approach that preserves a lean, fast, welcoming interface. What might partially compensate for the disadvantages of this approach is more communication with fundraisers, both current users and prospective ones. For example, Webex-style demos or seminars of the Event Manager, to keep it's considerable power and elegance in the consciousness of those who might benefit from it the most. For those who don't know, a Webex demo is an online meeting where I can share my screen with you over the internet, while on a conference call that allows for you to interact with me by asking questions and participating in a conversation.

Documentation

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Early on in the development of FUNDimensions, there wasn't any documentation, nor was there any definite intention to sell the product on the "open market"- it was just a simple custom project for a single customer.

When I contemplated selling FUNDimensions to other organizations, I knew I'd need a user manual. I was pretty horrified! I hated reading manuals, not because I don't like to read things but because they so obviously sucked. I often did read them to fulfill my capacity as a computer consultant, and that is how I knew they sucked, the acid test being that they did not contain the information needed to help my customer, or that information was difficult to find.

I certainly didn't think of myself as a writer of any sort, nor was there money to hire someone.

I chose to undertake the project of documenting FUNDimensions myself, as a special challenge and learning opportunity, inside of the risk that my efforts might not be useful, or even acceptable. I also used the project as an excuse to bone up on desktop publishing and technical writing software, which I expected would pay off in my consulting, since I work for several firms that do publishing as their main business. This boning up consisted of researching the best software for particular jobs, as well as learning to use the software.

I settled on WordPerfect at the start. It wasn't desktop publishing software, but a word processor. I pushed it to it's limits pretty easily: for example, I found it expedient to use a lot of screenshots with callouts. WP let me create these but wouldn't spellcheck the callouts.

Later I switched to Adobe Framemaker. It spellchecks callouts. It also could create a PDF file that already had bookmarks- you know, that list that shows up at the left side of some (larger) PDFs, that is so great for navigating the document and discerning the document structure. Creating these by hand, and recreating them every time you update documentation, would be a royal pain, so I was excited.

Framemaker has a reputation for a vicious learning curve. I read the manual for it, at 550 pages. Things like real cross-referencing, powerful auto-numbering of tables and figures, embedded hyperlinks (hey, this is about 1995!), and the ability to build cross-references, indexes and tables of contents across multiple files (chapters) was exciting to me. This was indeed a tool that could create excellent documentation, and allow for document updating with a realistic amount of effort.

I used a template that came with the program, designed for manuals. This helped me get up to speed and publishing with the program in a reasonable amount of time, by answering many of the questions Framemaker needs to ask before creating a finished document. Over the years, I have edited this template so much it is unrecognizable from it's parent, and so learned some of the extraordinary power of templates in Framemaker (and their potential in other software, too).

I really came to love working in Framemaker. To add to the pleasure, I selected a set of fonts for the user manual that would let me do "fine" typography, like ligatures, old-style numerals, small capitals, and the like. The adventure continued as I learned to use the fonts and develop my technical writing skills by building a library of books on typography and technical writing. One of the rewards was that I stumbled on Robert Bringhurst's The Elements of Typographic Style, a work that itself reflected the beauty of type in both form and content, and one of the best books I have ever read.

Adobe upset me when they dropped Framemaker for the Mac, having never ported it to run under Mac OS X. When new Macs couldn't run Classic anymore, I decided to get Framemaker for Windows running on the Mac under Parallels and Windows XP. That is what I just finished doing. I also needed to switch away from yet another orphaned Adobe technology, Multiple Master fonts. This required the most work. I had to edit every paragraph and character style, import the styles to every document (one for each chapter, and later, to ancillary documents, like the Client-Server Administration Guide), and carefully check the whole thing out.

I made some other changes, like using a little more color and contrast in certain text elements, adding a running header for the chapter section, and cleaning up some template, style-sheet and auto-numbering inconsistencies that had made maintenance of the document more difficult and error-prone.

The text was also updated and revised. For example, there were several places I'd forgotten to update when FUNDimensions shipped with it's own backup module, that still recommended Retrospect software.

The process was hampered by the fact that, even though I used Adobe's own OpenType fonts and the latest version of Framemaker for the move to Windows, Framemaker still couldn't access the extended character sets in these fonts. A hack allowed me to create new fonts that consisted of the extended characters located in the places where the ordinary characters would be, making it possible to preserve the fine typography I'd spent considerable time setting on the Mac.

In spite of all the glitches, it was still kind of fun and satisfying, this typesetting and designing, and experiencing the power of Framemaker and other tools (Acrobat, GraphicConverter, SnapzPro, and FUNDimensions itself running to provide the source for screenshots) to render something possessing a certain kind of perfection.

Generally, Framemaker 8 is a mess. I've encountered all manner of bugs, crashing and otherwise, and the minimal support for OpenType is positively alarming, suggesting that Adobe isn't very serious about Framemaker, or that the code is inflexible to adopting OpenType, or both. I often think I'd like to create a Framemaker knock-off, "done right". I love the program, but hate it's publisher.

If you'd like to look over my efforts with documentation, totaling about 500 pages, they are all on the web site at this location (brief form required). Post your comments right here. Thanks.

Getting Started

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My intention with this blog is to create a dialog in which I may share and expand that which is extraordinary, for me, in the processes of developing FUNDimensions. It can be hard to find face-to-face contact to share and have that conversation, and sometimes, the insights need to be shared as they occur within the process of development, otherwise they are forgotten and lost. A blog is the most workable solution, and it has the benefit of allowing anyone, anywhere to participate.

Some of my concerns in starting this blog are:

  • I will be lazy and not post.
  • I will judge my experiences and insights in developing FUNDimensions to be too trivial or unimportant, and fail to post them.
  • You will judge my experiences and insights in developing FUNDimensions to be too trivial or unimportant, and think me a nerdy boor for posting them.
  • The blog will turn into some giant bitch session where users and would-be users berate me and my product.
  • The focus of the blog will shift to support, bug reports or feature requests. Some of this might work. I don't know.
  • I will love blogging too much and spend too much time doing it.
  • I'll start to think everything about the processes of developing FUNDimensions is important, acquire a pompous air in my writing, and write about boring stuff as if it mattered.
  • I am utterly inexperienced with blogging and will write poorly or make mistakes.
  • Something on this list or something unforeseen will generate an experience of "failure".
That is a pretty long list of concerns and there are probably others. It strikes me that "watching out" for things that might go wrong is a good trait to have as a software creator, especially software that is mission-critical like FUNDimensions. It might be a good idea to drop my guard a bit in this blog, though.

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